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Why do we play? - Storytelling
When World of Warcraft came out in 2004, every time you clicked on a quest giver, the quest text appeared slowly, word for word. One of the earliest macros floating around in the WoW community was for immediate quest display, then there were addons to do that, and finally Blizzard built the ...
What are SWTOR's three final classes?
What are SWTOR's three final classes?
massively.com — Looking at the official Star Wars: The Old Republic class page reveals four slots on both factions,... with three total filled thus far. Of course, you'll notice that Jedi and Sith aren't shown here, but it's a forgone conclusion that they'll be ... (more) What are SWTOR's three final classes?
SWTOR: Could the Smuggler be BioWar's pet class?
SWTOR: Could the Smuggler be BioWar's pet class?
walloftext.info — Today a new developer blog entry was posted on the SWTOR site titled creating the smuggler .... Here I was thinking that the Trooper is the bomb, and is the class I will play for sure. Troopers seem to be masters of damage, something that appeals to me. That is, until I read things like this: Of ... (more) SWTOR: Could the Smuggler be BioWar's pet class?
Star Wars: The Old Republic to launch in October 2010?
Star Wars: The Old Republic to launch in October 2010?
massively.com — Star Wars: The Old Republic has been causing waves since it was first announced. The revelation that... it would be the world's first fully-voiced MMO made people sit up and pay even more attention. Well now a French fan site, Star ... (more) Star Wars: The Old Republic to launch in October 2010?
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Inquisitive blogging series delves into why we play MMOs
Massively — ... a dark and empty pub. Popular MMO blogger Tobold is back from a short hiatus and asking this very question in order to disover the basic elements and motivations that make us choose to play these types of games. His introduction piece talks about some of the components he may cover, including: storytelling, character development, social interaction, polish, challenge, and achevements. Since the introduction piece, he has written two articles in the series: Storytelling and Gameplay. Based on the quality of stories found in MMOs, tools and ...

"Why do we play MMOs" series concludes
Massively — ... to a greater degree than single-player games. That isn't to say that the MMO genre is bigger than the single-player genre, just that MMO gamers tend to focus on massively multi-player games more than single-player games. His first two articles examined Storytelling and ...

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