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WAR State of the Game: Classes making a comeback and more! My thoughts…
Mark Jacobs released WAR’s first State of the Game address this morning. I wasn’t expecting much more than the “We are the most successful mmorpg ever launched” that you find in every mmorpg state of the game address - it was there - and the usual “we have ...
State of The Game - Mark Jacobs
herald.warhammeronline.com — Folks, After over three years of work and one of the smoothest launches in MMORPG history, WAR... is moving quickly towards the end of its first month. This is a perfect time to take a look at where we were, where we are and where we are going. First, on ... (more) State of The Game - Mark Jacobs
EA Mythic Defends ‘Warhammer Online’ From ‘World Of Warcraft’ Designer’s Criticism
multiplayerblog.mtv.com — Earlier today we published an interview with "World of Warcraft" game director Jeff Kaplan where he shared... his thoughts on competing MMORPG "Warhammer Online." We reached out to EA Mythic head and lead "Warhammer Online" designer Mark Jacobs to ... (more) EA Mythic Defends ‘Warhammer Online’ From ‘World Of ...
Warhammer Online class cut for good News // MMO /// Eurogamer - Games Reviews, News and More
eurogamer.net — One of the four classes yet to be included in Warhammer Online is set to be cut... from the game entirely, according to Mythic's boss, Mark Jacobs. Last week, the developer announced it would be reinstating two of the four careers it cut form the game ... (more) Warhammer Online class cut for good News // MMO /// ...
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Aggregating the State of the Game
NecroRogIcon — ... It's all good news really, I just wish it were more. One needed addition thankfully are some default UI controls for main assist and target-of-target. Keen shows his glee on this and the item-linking as well: ...

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Exclusive WAR State of the Game Interview with Mark Jacobs
tentonhammer.com 10/20/2008 — Questions by Cody "Micajah" Bye (Managing Editor) and Garrett Fuller (Industry Relations) Answers by Mark Jacobs (VP, GM Mythic Entertainment) The launch of Warhammer Online: Age of Reckoning has arguably been one of the smoothest game releases in ...
If I were Mark Jacobs: Gear grinding
thegreenskin.com 5/4/2009 — Welcome to a new semi-quasi-sorta-regular series called If I were Mark Jacobs . Someone told me to use my blog to suggest changes I’d make to WAR rather than keep on saying that I’m on my way out of the game. Sure, let’s give it a ...
The Future of WAR
pc.ign.com 10/26/2008 — October 17, 2008 - Warhammer Online: Age of Reckoning is a success, so says developer Mythic Entertainment , with over 750,000 worldwide account holders. As we're about one month beyond launch, it's time to look into WAR's future. Mark Jacobs, VP and ...
Off the Mark
hgamer.blogspot.com 11/26/2008 — Mark Jacobs outlined upcoming changes to Warhammer Online's open RvR game play. However, Mark simply missed the mark in regards to the true root of the problems plaguing WAR. The first thing Mark needed to address in his outline was the performance ...
State of The Game - Mark Jacobs
warherald.com 10/17/2008 — Folks, After over three years of work and one of the smoothest launches in MMORPG history, WAR is moving quickly towards the end of its first month. This is a perfect time to take a look at where we were, where we are and where we are going. First, on ...
WAR: I'm Devistated
walloftext.info 6/24/2009 — Straight from the WAR Herald "Mark Jacobs, current General Manager of Mythic will leave EA on June 23, 2009. We thank Mark for his contributions at Mythic and wish him the very best going forward. Mark played a major part in the success of Mythic with his contribution as General Manager and Lead ...
State of The Game - Mark Jacobs
vnboards.ign.com 10/17/2008 — Folks, Well, thanks everyone for having the reaction I thought you all would: 1) Trolls - OMG, is this all there is? WTF, addition of two new classes, new content, new influence system, mail system fix, class balances and more, to the game? Is that ...
f13.net forums - State of The Game - Mark Jacobs
forums.f13.net 10/22/2008 — Folks, After over three years of work and one of the smoothest launches in MMORPG history, WAR is moving quickly towards the end of its first month. This is a perfect time to take a look at where we were, where we are and where we are going. First, on ...
Sometimes things aren’t what they seem…
onlinegamesareanichemarket.wordpress.com 10/2/2008 — And sometimes I should let other people’s words do the talking: ( http://www.igda.org/newsroom/newsletter_0908.txt ). If there is any linkage issues, I’ve added the full text at the bottom of this post. There are a few lessons to be ...
Outsized Personalities
brokentoys.org 6/25/2009 — So now that I’m home and can look up from wikis and playtests, some reflection on part of today’s news. It’s probably no secret that Mark Jacobs and I have had our differences in the past – in particular, after some of my ...