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EmilyBlips "...no one needs to talk in chat. No one needs to do PQ’s."
No one NEEDS to play an MMO, either. Maybe RvR is super compelling, but I'm sad people feel like PQs are extraneous. They are still my favorite part of the game.
Good post!
The MMO With No Soul
Ardwulf's Lair —
... Keen beat me to it, and stole the very counterexample I was going to use. In today’s post, he talks about Warhammer’s ‘biggest flaw,’ and it’s the same flaw that I see: Warhammer has no soul. ...
The differences between us
Ogrebear's Thoughts —
... I still log in to the forums of my original eq1 server Kane Bayle (kane-bayle.org). Even though i haven’t played eq1 in 4 years, because of those friendship. And at the end of the day whether someone has spoiled the game or not, it those friendship that make the game fun. Both Keen and Graev’s and ...
Making a “game” vs. an “experience”
Snaffy's Space —
... One of the more common Warhammer Online gripes around the community lately is centered around WAR’s lack of immersion and game world. Simply put, many people feel like they are “playing a game” when they play WAR and are not experiencing the same kind of immersion they’ve felt in past MMORPGs. They don’t feel connected to their characters or the world. Here are some of the reasons people have been citing: ...
Da Bloody Twenty - November 6
Blog Posts from "WAAAGH!" - Gameriot.com —
... @ Brasse - Good to know that Destruction can be just as stupid as Order.
Nine…
“Warhammer Online’s ‘Secret’ Content” @ Ark’s Ark - If a dev plants a secret in a forest and nobody is around, does it matter?
Eight…
“Bestiary Entry: Vampires” @ Tome of Knowledge - What are the freaky-deaky bloodsuckers up to now?
Seven…
“WAR’s Greatest Flaw” @ Keen and Graev’s - Putting a finger on ...
Episode 66 - The Unboxing
Channel Massive —
... “We’re starting to pay the price for the genre turning to a casual-friendly, solo-friendly, mass-appeal market. This is what happens when a lot of people make the concept of not needing to interact with others popular.” ...





