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WAR’s Greatest Flaw
WAR’s Greatest Flaw
I like to analyze the games that I’m playing. I can’t help it - it’s a habit. I almost derive as much pleasure from dissecting them and thinking about them as I do from playing them. I know, I’m seeking help, but until that happens I wanted to dive further into what ...
Mythic Entertainment | Warhammer Herald
Mythic Entertainment | Warhammer Herald
herald.warhammeronline.com — Across the Old World and on the island home of the High Elves, bitter enemies clash in bloody skirmishes and mighty battles. For the soldiers of Order and Destruction, there is no respite and no mercy. Now, the warring factions will gain new allies ... (more) Mythic Entertainment | Warhammer Herald
Warhammer Online NEEDS Darkness Falls
Warhammer Online NEEDS Darkness Falls
keenandgraev.com — The solution to Warhammer Online’s Open RvR problem is simple: Darkness Falls. That’s right, introduce what existed in Dark Age of Camelot into a system that is trying to mimick Dark Age of Camelot. Duh, right? Warhammer Online, back ... (more) Warhammer Online NEEDS Darkness Falls
Blogging from the heart!
Blogging from the heart!
thegreenskin.com — Snafzg at The Greenskin rules the emotion train. I wonder everyday if it will be the last day I see The Greenskin dot com. I am angry at Mythic for not making Snafzg happy. I warn you Mythic: If you make Snafzg not play WAR, I will come to your ... (more) Blogging from the heart!
1 Comment
  • EmilyBlips EmilyBlips
    +1

    "...no one needs to talk in chat.  No one needs to do PQ’s."

    No one NEEDS to play an MMO, either. Maybe RvR is super compelling, but I'm sad people feel like PQs are extraneous. They are still my favorite part of the game. 

    Good post!

    Posted 11/3/2008 respond (flag)
Blog Reactions

The MMO With No Soul
Ardwulf's Lair — ... Keen beat me to it, and stole the very counterexample I was going to use. In today’s post, he talks about Warhammer’s ‘biggest flaw,’ and it’s the same flaw that I see: Warhammer has no soul. ...

The differences between us
Ogrebear's Thoughts — ... I still log in to the forums of my original eq1 server Kane Bayle (kane-bayle.org). Even though i haven’t played eq1 in 4 years, because of those friendship. And at the end of the day whether someone has spoiled the game or not, it those friendship that make the game fun. Both Keen and Graev’s and ...

Making a “game” vs. an “experience”
Snaffy's Space — ... One of the more common Warhammer Online gripes around the community lately is centered around WAR’s lack of immersion and game world. Simply put, many people feel like they are “playing a game” when they play WAR and are not experiencing the same kind of immersion they’ve felt in past MMORPGs. They don’t feel connected to their characters or the world. Here are some of the reasons people have been citing: ...

Da Bloody Twenty - November 6
Blog Posts from "WAAAGH!" - Gameriot.com — ... @ Brasse - Good to know that Destruction can be just as stupid as Order. Nine… “Warhammer Online’s ‘Secret’ Content” @ Ark’s Ark - If a dev plants a secret in a forest and nobody is around, does it matter? Eight… “Bestiary Entry: Vampires” @ Tome of Knowledge - What are the freaky-deaky bloodsuckers up to now? Seven… “WAR’s Greatest Flaw” @ Keen and Graev’s - Putting a finger on ...

Episode 66 - The Unboxing
Channel Massive — ... “We’re starting to pay the price for the genre turning to a casual-friendly, solo-friendly, mass-appeal market.  This is what happens when a lot of people make the concept of not needing to interact with others popular.” ...

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The bored WoW player wave comes and goes, leaving empty servers behindHardcore Casual
With WAR’s recent server transfers, the natural first reaction would be that since so many players are jumping ship, WAR is dying and needs to consolidate. It’s generally the statement we make whenever we hear an MMO is merging servers, and generally this has been true, yet ...