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WAR: Low Population Problems
My vacation arrived at 5PM CT on Friday, at which time I promptly logged into WAR. I hadn’t played in a week and was getting that must play itch. I was really shocked to find so few guild members online...
The WAR Backlash
The WAR Backlash
mmognation.com — We all knew it would come, of course. Folks who have ... perhaps not experienced the full heartbreak of MMO after MMO ... psyche themselves up and get ready and raring to go. From optimistic post-launch experiences at K&G;'s site to this ... (more) The WAR Backlash
Drastic changes needed for Warhammer Online
keenandgraev.com — I promise this won’t be a depressing entry. I want to start off though by setting the tone for why some of these changes need to come to the game and why action taken sooner, rather than later, is mandatory. Today was another rotten day for ... (more) Drastic changes needed for Warhammer Online
Is WAR really DAOC 2.0?
Is WAR really DAOC 2.0?
thegreenskin.com — This post is inspired by Keen’s “ get out the hatchet ” entry about many of his friends quitting WAR, including a founding guild member and friend and his very own brother, Graev. His post is very contructive in my opinion, and I ... (more) Is WAR really DAOC 2.0?
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MMO support network
Funcom...riddle me this.. — ... (Example - Mystic Worlds : "However, the absence of the previously large group of guild members in game and on Vent, combined with fewer players in game, is a very noticeable problem. In fact, it's a bit depressing to consider that this game might not draw enough players to make the world in general come alive. There is so much good content and things to do but it's not nearly the same in these smaller groups.") ...

Sleepless in Altdorf
reroller: a warhammer online and mmorpg blog — ... to my Ostermark adventure, and Reikland alone there had 12 level 40s on from the Order side. Having an entire server desolate of players is probably a good sign that something needs to change. Imagine what adding two new capital cities would do in that realm… Throw in possible features like player and guild housing on top of this, and you start running into major problems for your community. I’m wondering what the best solution would be, here. Obviously, brighter minds than mine have already discussed this at length, but if Mythic wants to ...

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Because of Different DepartmentsKill Ten Rats
Long have I believed that Warhammer Online’s Public Quests were a “duh” moment of pure genius… especially on paper. If the hyper-efficient population scattering mechanics were not at work, Warhammer Online could have been the premiere casual PvE game. The premise is ...