Submit a Story!
topics:

Users gather for a smaller, less corporate SLCC
SECOND LIFE, Sept 7 (Reuters) - As they have every year for four years, the Second Life faithful tore themselves away from their computers for a weekend of real-life travel to celebrate Linden Lab's virtual world at SLCC, the Second Life Community Convention. But this year far fewer of them ...
Second Life affair ends in divorce
Second Life affair ends in divorce
cnn.com — Second Life users can interact and form relationships with other players' avatars.... (more) Second Life affair ends in divorce
Announcing the $10,000 Linden Prize
blog.secondlife.com — I am very excited to announce the inaugural Linden Prize. The Linden Prize will award one Second... Life Resident or team with $10,000 USD, paid in Linden dollars, for an innovative inworld project that improves the way people work, learn and communicate ... (more) Announcing the $10,000 Linden Prize
Location-Based Linking in Second Life
slurl.com — SLurl Location based linking in Second Life (more) Location-Based Linking in Second Life
Comments
Blog Reactions

Something Wicked This Way Come
Alphaville Herald — by Fiend Ludwig In a sum-up of the 20008 Second Life Community Convention (SLCC), Eric Reuters reported that "notably absent from the conference were any real-world businesses from outside the virtual worlds industry," but that "the breakout star of SLCC was the burgeoning virtual world educational community." As the platform matures, Second Life is proving to be a ground-breaking and innovative way to not sell stuff but teach stuff. One of the most compelling examples of this is Foul Whisperings, Strange ...

Something Wicked This Way Comes
First Person : Second Life — ... In a sum-up of the 2008 Second Life Community Convention (SLCC), Eric Reuters reported that “notably absent from the conference were any real-world businesses from outside the virtual worlds industry,” but that “the breakout star of SLCC was the burgeoning virtual world educational community.” As the platform matures, Second Life is proving to be a ground-breaking and innovative way to not sell stuff but to teach stuff. One of the most compelling examples of this is Foul Whisperings, Strange Matters ...

Related Content
Reuters/Second Life » Eric Reuters
secondlife.reuters.com 11/7/2008 — Coca-Cola Re-Ups In Second Life With Nestea Marketing Deal Tue Sep 30, 2008 2:26pm PDT Will the marketing of real world brands in Second Life find a second life? Maybe. Nestea, a Coca-Cola brand, announced today it’s sponsoring Second Life’s “Junkyard ...
Second Life Convention in San Fransisco Hosted by Peak 10
gamezig.com 8/13/2009 — Peak 10, Inc., the leading independent data center operator and managed services provider, continues its involvement in the computer and video game industry through participation in the Second Life Community Convention in San Francisco from August 13-16, 2009. In addition to sponsoring the ...
Something Wicked This Way Come
foo.secondlifeherald.com 11/7/2008 — by Fiend Ludwig In a sum-up of the 20008 Second Life Community Convention ( SLCC ), Eric Reuters reported that "notably absent from the conference were any real-world businesses from outside the virtual worlds industry," but that "the breakout ...
The Second Life Economy - Third Quarter 2009 in Detail
blogs.secondlife.com 28 days ago — Second Life economy hits major milestones in Q3: 1 Billion Total User Hours, 1 Billion in User-to-User transactions In Q3 2009, The Second Life economy reached a significant milestone marking the continued success of Second Life. See the release ...
Second Life for Gamers
cuppycake.org 5/22/2009 — I haven't logged into a traditional game (MMO or singleplayer) in weeks. I'm feeling like a pretty sad excuse for a gamer, but I've been having a really good time in various virtual worlds as of late. I finally *get* Second Life. I understand ...
Second Life vs. Metaplace - A Tale of Two TOS
foo.secondlifeherald.com 3/13/2009 — Alphaville Herald opens Metaplace offices by Pixeleen Mistral, National Affairs desk Within five minutes of my first visit to Metaplace - the latest virtual world from Raph Koster - I understood why Google had given it's Lively web browser-based ...
The Second Life Economy - Second Quarter 2009 in Detail
blogs.secondlife.com 8/13/2009 — Economy grows 94% year to year, hits new all time high in Q2 World expands and voice usage hits all time high; Bot policy affects user hours and logins In Q2 2009, Second Life Residents enjoyed the sixth consecutive quarter of record growth ...
Second Life Played More Than World Of Warcraft… No! Really! Sex May Be Involved. Oh Wait, We’ll Take Care Of That.
brokentoys.org 5/11/2009 — Wagner James Au weighs in with the news: according to Nielsen, Second Life pwns World of Warcraft, biyotch . Based on audience surveys regarding a hundred non-casual, pre-installed PC games, Second Life is the most played of all, registering ...
Real world physical beauty pressures in Second Life
cuppycake.org 18 days ago — A blog post was posted on Pixels and Policy last week about female avatars in Second Life . Out of 40 female avatars interviewed, 70% regarded their bust size as a primary concern when creating a Second Life avatar. Real-world females proved ...
A new chapter
blog.secondlife.com 2/3/2009 — To all my Second Life friends, After nearly seven years, I’ve decided to step down from my role at Linden Lab on February 15. I’m planning to take some time to explore a few different avenues as I decide where, when and what the next chapter of my ...