The fight against RMT in EVE Online
Massively —
It's an unfortunate reality that most any massively multiplayer online game running has to cope with outside influences on an in-game economy because of real money trading (RMT). Game developers tackle the problem in different ways. For instance, Final Fantasy XI has an anti-RMT task force and Warhammer Online has a zero-tolerance name-and-shame approach to RMT. Other companies grab the bull by its horns and base their game around a virtual item trade they can regulate. The problem of RMT has affected EVE Online just as it has other MMO titles, if not moreso ...
EVE Online Speedlinking for Saturday August 15th, 2009
CrazyKinux's Musing —
It's been a while since I last did one of these. Speedlinking posts take a lot of time to put together and as we're currently expecting a second MiniCK in the next few weeks, most of my free time over the past few months has been spent taking care of the two current ladies in my life, leaving little time for long gaming session or the research needed to put together these Speedlinking posts. ...
EVE Online's anti RMT operation Unholy Rage bans over 6200 accounts
Massively —
Last week, Massively explained a bit about the war on real money trading (RMT) in EVE Online. The game's developer, CCP Games, has approached the problem from a few different angles. Central to their strategy of combating sellers of the game's currency called ISK (Interstellar Kredits) is to offer another way for players to exchange real world currency for the virtual in EVE Online -- "PLEX", or the 30 Day Pilot License Extension. PLEX is an in-game item that represents gameplay time and can be bought, sold, or traded on the open market in-game. PLEX has been integral in ...

