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The Future of WAR
October 17, 2008 - Warhammer Online: Age of Reckoning is a success, so says developer Mythic Entertainment , with over 750,000 worldwide account holders. As we're about one month beyond launch, it's time to look into WAR's future. Mark Jacobs, VP and GM of Mythic Entertainment, recently posted ...
MMO WAR // Interview
gamesindustry.biz — Massively multiplayer online games, or MMOs, are a growing market. People see Blizzard operating World of Warcraft and imagine bags of money and critical acclaim. Very few companies rise to the occasion of producing an MMO and fewer succeed in ... (more) MMO WAR // Interview
Warhammer Online class cut for good News // MMO /// Eurogamer - Games Reviews, News and More
eurogamer.net — One of the four classes yet to be included in Warhammer Online is set to be cut from the game entirely, according to Mythic's boss, Mark Jacobs. Last week, the developer announced it would be reinstating two of the four careers it cut form the game ... (more) Warhammer Online class cut for good News // MMO /// ...
Exclusive WAR State of the Game Interview with Mark Jacobs
Exclusive WAR State of the Game Interview with Mark Jacobs
tentonhammer.com — Questions by Cody "Micajah" Bye (Managing Editor) and Garrett Fuller (Industry Relations) Answers by Mark Jacobs (VP, GM Mythic Entertainment) The launch of Warhammer Online: Age of Reckoning has arguably been one of the smoothest game releases in ... (more) Exclusive WAR State of the Game Interview with Mark Jacobs
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IGN Interviews Mark Jacobs
Warhammer Vault - The Ultimate Resource — ... interview: We're primarily focused on fixing major balance problems that affect our players' overall enjoyment of RvR. The key is to give equal treatment to all the careers, with a focus on 'buffing up' the careers that needs some love, and not reducing the abilities of classes that got the long end of the stick at launch. With over 750,000 worldwide account holders only one month beyond launch, Warhammer is poised to face off against industry rivals. Be sure to check out this IGN Exclusive . -- ...

Da Bloody Twenty - October 30
Blog Posts from "WAAAGH!" - Gameriot.com — ... “The Future of WAR” @ IGN - In which the term “bloodbath” is used. I’ll let you find out where. ...

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Outsized Personalities
brokentoys.org 6/25/2009 — So now that I’m home and can look up from wikis and playtests, some reflection on part of today’s news. It’s probably no secret that Mark Jacobs and I have had our differences in the past – in particular, after some of my ...
Grab the tar and feathers boys and girls, it’s party time, Internet-style
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If I were Mark Jacobs: Gear grinding
thegreenskin.com 5/4/2009 — Welcome to a new semi-quasi-sorta-regular series called If I were Mark Jacobs . Someone told me to use my blog to suggest changes I’d make to WAR rather than keep on saying that I’m on my way out of the game. Sure, let’s give it a ...
Sometimes things aren’t what they seem…
onlinegamesareanichemarket.wordpress.com 10/2/2008 — And sometimes I should let other people’s words do the talking: ( http://www.igda.org/newsroom/newsletter_0908.txt ). If there is any linkage issues, I’ve added the full text at the bottom of this post. There are a few lessons to be ...
WAR: I'm Devistated
walloftext.info 6/24/2009 — Straight from the WAR Herald "Mark Jacobs, current General Manager of Mythic will leave EA on June 23, 2009. We thank Mark for his contributions at Mythic and wish him the very best going forward. Mark played a major part in the success of Mythic with his contribution as General Manager and Lead ...
Off the Mark
hgamer.blogspot.com 11/26/2008 — Mark Jacobs outlined upcoming changes to Warhammer Online's open RvR game play. However, Mark simply missed the mark in regards to the true root of the problems plaguing WAR. The first thing Mark needed to address in his outline was the performance ...
Free speech for people who work on MMOs
tobolds.blogspot.com 9/11/2008 — So Mark Jacobs has a blog . And some people are unhappy about that . I think we can all agree that Mythic's way to communicate with their players is substantially different than those of other MMO companies. SOE and Blizzard are so tight-lipped, ...
Raid Stacking 101
dwarfpriest.com 9/10/2008 — Blizzard has announced its intention to change how raid buff stacking works in patch 3.0.2, making more buffs and debuffs affect the whole raid, but limiting how many things they can stack with. I know this topic has been picked apart to death, and ...
Warhammer’s Success
killtenrats.com 11/3/2008 — Mark Jacobs, August 29, 2008 : “Look at us six months out. Look at us six weeks out. If we’re not adding servers, we’re not doing well.” Game launches, September 18, 2008 . War Herald, November 1, 2008 : “Free Character Transfers - ...
Warhammer Online's Cut Content Will Be Added For Free Later
1up.com 9/19/2008 — Fans of massively multiplayer games who were looking forward to Warhammer Online were understandably shaken this summer when it was announced that some major features were being pulled from the game. However, those worried fans can now take heart. ...