Mirror World Myers
Kill Ten Rats —
... by writing as if Twixt was the one acting. Hopefully Myer’s peers that reviewed his paper are not themselves new to online gaming. Hat tip: Broken Toys. ...
Twixt
Terra Nova —
Dave Myers, a long-time games researcher and commenter here at TN, received some media coverage yesterday for his tale of Twixt, prompting 132 comments. Scott Jennings has some snarky comments on his blog and thinks this is all about a game design flaw. Personally, I find these kinds of social "flaws" and how they are fixed pretty interesting. In my book, I'm using the story of Twixt to make a simple point that most readers of this blog will already appreciate. The rules that are enforced in MMOGs, like the rules enforced in any ...
On griefing
Greedy goblin —
... thing as griefing. As always, there is only one true moral rule in the world. His most important result is (read his whole article): "the social order within CoH/V seemed to operate quite independently of game rules and almost solely for the sake of its own preservation. It did not seem within the purview of social orders and ordering within CoH/V to recognize (much less nurture) any sort of rationality" The funniest thing came from my favorite crybaby: "By teleporting (the action described) villains into ...

