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The 3D future, according to Microsoft: A Photosynth-based "Spatial Web"
The 3D future, according to Microsoft: A Photosynth-based "Spatial Web"
Microsoft's Craig Mundie has dismissed the potential of "synthetic virtual worlds" like Second Life, saying that the potential for immersive environments will be likely realized through 3D tools that capture and model the real world. Mundie, who oversees research and long-term ...
Phil Spencer - Part One // Interview
gamesindustry.biz — Last week, Microsoft announced that it would be closing Ensemble Studios, the developer behind the long-standing and... hugely successful Age franchise. However, the publisher is adamant that such a move doesn't imply any kind of slow-down in the ... (more) Phil Spencer - Part One // Interview
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Microsoft's Mundie: Photosynthetic World OK, User-Created -- No Way!
Alphaville Herald — ... Speaking at MIT's Emerging Technology conference, Microsoft egghead Craig Mundie said the 3D spatial web will be photorealistic and made by automatically creating models from pictures taken in the real world -- according to Ian Lamont’s report in The Industry Standard. ...

Microsoft Confused About Its Own Virtual World Strategy
New World Notes — ... suggesting Microsoft's interest and involvement in virtual worlds, specifically OpenSim and Second Life; last week, the Industry Standard's Ian Lamont sent me an article he wrote covering a presentation by Craig Mundie , Microsoft's chief research and strategy officer. In it, Mundie dismissed Second Life, saying,"Our view was that there was a fairly limited audience who was willing to deal with the construction of avatars and operating in that virtual space." Instead, he believes the future in 3D belongs to Microsoft's Photosynth, a very cool technology that creates ...

Mundie on Skinnable World
Terra Nova — ... , alerts us to some recent comments of Craig Mundie from Microsoft.  Mundie is apparently a bit under-enthused about virtual worlds as separate spaces.  But, on the other hand, he is excited about virtual worlds as augmented reality overlays.  So said he at MIT's ...

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