Link hard, with a vengeance
Welcome to Spinksville! —
... We’ve seen a lot of other blog reactions to the petstore. The majority accept that the pets aren’t a big deal, but there’s a pervasive sense of sadness – as if we’d seen the future and people aren’t sure if they like it (ultimately if it’s more profitable for devs to make social games and sell pretty pets than make big expansive virtual worlds with complex teamplay, then well …). Green Armadillo sums this up, asking if RMT is the third Trammel. Copra also expresses ...
Are subscription game item shops the third Trammel?
Massively —
... We like to keep our ear to the blogging (under)ground here at Massively because we often find interesting ideas and perspectives on the MMO industry. For instance, Green Armadillo of Player vs. Developer (PvD) just made a bold yet insightful statement about subscription game item shops being the third Trammel. For those unfamiliar, ...
WoW Tempest
Tish Tosh Tesh —
... No, it’s not the Cataclysm, it’s the latest nerdragestorm about Blizzard’s cash cow. For reference:
Blizzard Introduces Microtransactions (via Tobold)
and
Subscription Game Item Shops are the Third Trammel (via Green Armadillo at PvD)
So now Blizzard is TEH EBIL for taking another step into a larger MMO market, one where not everyone pays their $15 door fee and competes for epics and ego via state-sanctioned grinds. This is the proverbial “straw” to break some camels’ backs. (Never mind that the ...
On the Blogroll: Player Versus Developer
Kill Ten Rats —
... inherent in running a game with a cash store? You don’t need to fix balance issues if your players can buy their way around them. And there is the question of what is left to do if you are one of us not necessarily thrilled with the shift to RMT. ...

