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keenandgraev.com - 2/3/2009
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LotD Mockup Map
I’ve been working hard at leveling my Ironbreaker on Phoenix Throne lately. He’s almost level 35 now and most of my time online has been allocated to the PvE quest grind and the occasional PQ group. While I was questing in Praag this afternoon it donned on me, ...
herald.warhammeronline.com - 2/4/2009
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herald.warhammeronline.com —
Folks, Mythic has always been committed to maintaining
a high level of development and customer service to...
our MMO players. In anticipation of rumors regarding staff reductions here at Mythic today, this seems like a good time to provide some insight ...
(more)
Update From Mythic
blog.reroller.com - 2/9/2009
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blog.reroller.com —
Interestingly enough, in the last week or so
since Mythic implemented a few changes to the difficulty...
of capturing zones and fortresses (in addition to the real-world beatdown Mark Jacobs has been taking in the press regarding layoffs and earnings ), I’ve seen Order on Skull Throne get ...
(more)
City sieges a frustrating letdown
thegreenskin.com - 2/6/2009
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thegreenskin.com —
So I was listening in to the Eurogamer
dev chat with several staff members from Mythic and...
I’m very pleased with the details they let slip about Lands of the Dead. Here’s my bullet point list of highlights I jotted down from the chat: ...
(more)
I am appeased… almost! And more…
Comments
Blog Reactions
Reinventing WAR?
NecroRogIcon —
I admire Keen's persistence and passion, he so badly wants WAR to be the game he imagined it would be. He's created a map and an outline for what he hopes the Land of the Dead update will be.
The past few months WAR has seen a lot of changes, big and small. Some of it goes with the territory for any MMO release. The more game-changing stuff has been accoladed while my mouth is agape. If the game didn't need the changes so much, the playerbase might have revolted, but like Keen they're a persistent lot: They want their RvR that bad. And it still ...
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