Submit a Story!
Pirates of the Burning Sea » View Article
02/12/2009 | Developer Log | isildur | Discuss In my original plan for avatar combat, there were two supplementary skill lines that any fighting school could take. For various reasons, we ended up having to cut one of those lines, leaving us with only the Black Powder optional skill line. ...
Pirates of the Burning Sea » View Article
burningsea.com — More battle types. Right now we offer a straightforward “deathmatch” game type where the side with the... most kills wins. We envision a much wider variety of game types, each one providing a fresh and distinctive style of gameplay. Prize Pools. We’d ... (more) Pirates of the Burning Sea » View Article
Comments
Blog Reactions

Brawling in POTBS, New Dev Log
Pirates of the Burning Sea Vault - The Ultimate Resource — ... There's a new Developer Log up on the official Pirates of the Burning Sea site. Is Brawling effective? How can you maximize your brawling skills? Read on! In my original plan for avatar combat, there were two supplementary skill lines that any fighting school could take. For various reasons, we ended up having to cut one of those lines, leaving us with only the Black Powder optional skill line. Unfortunately, there was some functionality I really liked in the removed skill line; also, with only one optional line available, characters were by definition less diverse and less ...

PotBS: The Art of Brawling
WarCry Network : Latest News — The art of brawling, arguably a great pirate skill, is the subject of an article at the Pirates of the Burning Sea site. The complicated nature of implementing such a thing is a terrific read so be sure to keep going: In my original plan for avatar combat, there were two supplementary skill lines that any fighting school could take. For various reasons, we ended up having to cut one of those lines, leaving us with only the Black Powder optional skill line. Unfortunately, there was some functionality I really liked in the removed skill line; also, with only one optional line available, characters were by definition less diverse and less ...

Brawling changes hit Pirates of the Burning Sea
Massively — Filed under: Fantasy, Pirates of the Burning Sea, Game mechanics, PvP, PvE Pirates of the Burning Sea is a title that's been undergoing some major overhauls in terms of game mechanics. Flying Lab Software has been revamping the game's combat systems, both those of ship-based combat and avatar combat. We've mentioned a few of those changes in the past, such as the introduction of new NPC archetypes but the latest issue they've been tackling is how brawling works in PotBS. A developer log this week, from Isildur, explains the situation with skill lines (as well as optional skill lines) and what was involved with ...

Related Content
Pirates of the Burning Sea » View Article
burningsea.com 11/18/2008 — 11/17/2008 | Developer Log | EricC | Discuss Hello there this is Eric, I am an environment artist here at FLS. I have been working on many exciting things for the past year in an effort to create the most awesomely monumental 17th century pirating ...
Pirates of the Burning Sea » View Article
burningsea.com 10/23/2008 — 10/21/2008 | Rusty | Discuss It’s been quite a while since I’ve written a general overview log, and we’ve had a lot of activity going on over here to catch up on. First, we moved in new offices back in late August. I’m not really a fan of moving, ...
Pirates of the Burning Sea » View Article
burningsea.com 1/14/2009 — Buccaneers: We want to make their group skills more worthwhile and give them more active time in combat with less cooldown cycling. This means they gained some reload rate, improved Command skills, lower reset timers and loosened skill use ...
Pirates of the Burning Sea » View Article
burningsea.com 3/5/2009 — 03/04/2009 | News | Rhaegar | Discuss This will be a ship Skirmish event on the Testbed server, which we have dubbed “the Battle of Gull Point”. Using the magic of the skirmish system, you will be transported into a great four-sided battle where you ...
Pirates of the Burning Sea » View Article
burningsea.com 1/21/2009 — 01/20/2009 | News | Rhaegar | Discuss William Kidd Issues Call to Action Against Dread Saints! The Caribbean is erupting with reports of strange groups of pirates known as the Dread Saints. Few, if any, of the rumors surrounding these villains can be ...
Pirates of the Burning Sea » View Article
burningsea.com 5/7/2009 — 05/06/2009 | News | Rhaegar | Discuss We aware of a problem with port battles which is causing some of them to not start properly, resulting in a default victory for the defending side. We are actively working to solve this issue. As part of this ...
Pirates of the Burning Sea » View Article
burningsea.com 5/19/2009 — If you don’t turn a mission in, you can never progress to the next mission in that particular arc. It stalls the game. We want players to be progressing through mission arcs and storylines, not stopping at the most lucrative parts to repeat them. Once ...
Pirates of the Burning Sea » View Article
burningsea.com 1/9/2009 — We removed Refined Flour; Hardtack now requires Wheat as an ingredient. Provisions no longer require Refined Flour. As a result of removing Refined Flour, we’ve also removed the Grain Mill, as it’s no longer required. We removed Maize; Cheesemaking ...
Pirates of the Burning Sea » View Article
burningsea.com 1/28/2009 — 01/26/2009 | News | Rhaegar | Discuss Today we’re launching a new regular feature on the Pirates of the Burning Sea website: the Ask Rusty podcast! Rusty. Ask him! This is your chance to ask Flying Lab Software CEO Russell “Rusty” Williams your ...
Pirates of the Burning Sea » View Article
burningsea.com 9/10/2008 — 09/09/2008 | Server Status | Aether | Discuss This Article In a remarkable collaboration between Community, ArtCo, Development and TestCo, I am proud to unveil the new Pirates of the Burning Sea website! This time around, we decided that we wanted to ...