gamesindustry.biz - 9/18/2008
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Developer was exaggerating when he declared "EA know nothing about launching MMOs in Europe", says Mythic boss
herald.warhammeronline.com - 9/18/2008
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herald.warhammeronline.com —
Folks, Three years after our journey with Warhammer
began we are ready to present our initial realization...
of Mythic Entertainment’s latest MMORPG, Warhammer Online: Age of Reckoning. It has been an interesting journey, full of ups and downs and ...
(more)
WAR Has Come At Last!
gamasutra.com - 9/22/2008
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gamasutra.com —
After over three years of development, Mythic Entertainment
last week officially launched its latest MMO, Warhammer Online:...
Age of Reckoning . The game represents a considerable investment into the Blizzard-dominated MMO space by parent company ...
(more)
Preparing for WAR: Mark Jacobs on Launching Warhammer ...
herald.warhammeronline.com - 9/15/2008
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herald.warhammeronline.com —
WARHAMMER ONLINE: AGE OF RECKONING 1.5 Million Units
Ship to Retailers Mythic Entertainment Lets Loose the Armies...
of WAR as the “Day of Reckoning” Approaches FAIRFAX , Va. - September 15, 2008 – Mythic Entertainment, an Electronic Arts Inc. (NASDAQ: ...
(more)
WAR Marches Ever Closer!
1 Comment
Blog Reactions
Barnett casts irreverence spell, Mythic pops damage control ability
Massively —
... some damage control here, but on the eve of launch they can't really be blamed for it. It seems that as great as Paul Barnett is for creatively directing a game (Warhammer Online is filled with bits of creative awesomeness) and helping to excite people about his game, he's also a double-edged sword that sometimes swings the wrong way. Regardless, we all love him for speaking his mind, even if it means that sometimes we all cautiously glance sideways at one another.... Read | Permalink | Email this | ...
Crunchy Bits O’ News
Broken Toys —
... Newsflash: Paul Barnett is not always 100% serious, especially when trashing his own company. Note to Paul: we colonials are still working on that “humor” thing. For example, we’re not sure if he’s serious when he ...
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EA: A bit more on the baby…
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Folks,
Two things to keep in mind:
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2) As part of EA, all studios are ...
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All Things Must Come to an End
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After 15 years of leading Mythic Entertainment, my time with the studio (and EA of course) I co-founded with Rob Denton has come to an end. Early in May, Electronic Arts let me know that they wanted to make some changes within the Games Label and ...
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Casualty of Warhammer
warcry.com 8/7/2009 — The customer service team at EA Mythic had it all - catered lunches, Rock Band-filled break rooms and logo-stamped coffee mugs. But sliding subscription numbers and a slumping economy meant the good times wouldn't last. Jeremy Monken recounts his ...
Casualty of Warhammer
escapistmagazine.com 8/4/2009 — The customer service team at EA Mythic had it all - catered lunches, Rock Band -filled break rooms and logo-stamped coffee mugs. But sliding subscription numbers and a slumping economy meant the good times wouldn't last. Jeremy Monken recounts his ...