warherald.com - 10/17/2008
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Folks, After over three years of work and one of the smoothest launches in MMORPG history, WAR is moving quickly towards the end of its first month. This is a perfect time to take a look at where we were, where we are and where we are going. First, on behalf of everyone at Mythic, I would like ...
blessingofkings.blogspot.com - 10/20/2008
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blessingofkings.blogspot.com —
Patch 3.0.2 brought Achievements to WoW, and so
far they're proving to be a lot of fun.
I've explored and finished a few low level quests in Eastern Kingdoms to unlock the exploring and questing achievements. I went on a raid to kill Hakkar and ...
(more)
WoW Achievements vs WAR Tome of Knowledge
potshot.wordpress.com - 10/16/2008
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potshot.wordpress.com —
Folks like Tobold and Bildo (and many others)
have been discussing ways to get people out of
the scenarios and into open world RvR in Warhammer Online. Even Mythic seems like its trying to put the scenario genie back in the bottle. Nerf this, ...
(more)
What if you had a WAR and no one showed up?
ramblings.rebelutionstudios.com - 10/15/2008
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ramblings.rebelutionstudios.com —
As we near the end of WAR’s first
month of being live, with players deciding to stay
and some deciding to take a break from the battle, it occurs to me that I have very few issues with Mythic’s game at this point in time. There are minor ...
(more)
WAR: Incentivizing Open RvR
Comments
Blog Reactions
State of the Chaos Address
Broken Toys —
... So, there’s your WoW news: servers fall down, go boom, and you probably lost half your mounts. ANYWAY. Enough about the game with 11 million subscribers, let’s dish about the game with .75 million! Why? Because Mark Jacobs is just so gosh darned spunky. You never see Rob Pardo give “State of the Nation” addresses, do you? Well, DAOC players became somewhat used to reading them, and now it’s Warhammer’s turn!
I’m happy to announce that in December, ...
First Month of WAR
Online Gaming Radio —
WAAAGH!!!
It’s hard to believe that it’s already been a month since the gates of WAR were opened and the world experienced its first steps in the game we had created.
It’s been an awesome ride and the future is proving to be even brighter. If you haven’t yet you should read Mark Jacob’s State of The Game as he addresses where we are and what’s to come!
We want to thank all of you again for choosing WAR to be your new MMO home, and we look forward to sharing in your adventures and victories for years to come.
Tomorrow marks the end of many players free trial period. We ...
New Classes, Alts, and Grinds
The Ancient Gaming Noob —
... Over at the Warhammer Herald Mark Jacobs has put up a State of the Game post reviewing how things are going so far and what Mythic’s plans are for the near future. ...
Predictions for the Nerfbat
Book of Grudges —
Class balance is not impossibly bad in Warhammer, I’ve seen much worse in other games. I’ve seen both sides totally demolish the other in scenarios, so organisation and a good mix of classes trumps any individual ‘overpowered’ class. Melee dps is also generally tougher to play in PvP, although we get smushed by melee ...
Related Content
f13.net forums - State of The Game - Mark Jacobs
forums.f13.net 10/22/2008 — Folks, After over three years of work and one of the smoothest launches in MMORPG history, WAR is moving quickly towards the end of its first month. This is a perfect time to take a look at where we were, where we are and where we are going. First, on ...
State of The Game - Mark Jacobs
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State of WAR
slashrandom.wordpress.com 10/22/2008 — I haven’t blogged much in the past month because I’ve been busy playing WAR. I’m having a blast, it’s mostly the game I expected (although it’s not my dream MMO, I can see myself playing for a long time), and I’ve been lucky enough to join up with a ...
State of The Game - Mark Jacobs
herald.warhammeronline.com 3/11/2009 — 1) Client/Server performance in RvR - We will continue to work on ORvR performance from both a client and server standpoint throughout the game focusing on both framerate and client stability improvements. While on the server side, we have made a ton ...
Warhammer Online review: A Wall of Warhammer, part 3
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Well over half…
thegreenskin.com 10/16/2008 — Of people who left WoW for WAR have returned:
Q: Did you notice a drop off in World of Warcraft users when Warhammer Online launched?
Paul Sams : Not significantly, we’ve certainly had some of that happen, which is the same thing we ...
WAR PvE
slashrandom.wordpress.com 10/30/2008 — Ok, I’ve spent a couple posts talking about RvR, what’s good about WAR, why we (the internet community) is mostly focused on the negatives, and why I think Mythic’s error in pushing RvR over PvE isn’t the worst mistake in the ...
Mythic’s Top 10 Priorities for Warhammer Online in 2009
thegreenskin.com 1/9/2009 — Here are the top 10 things I think Mythic should prioritize for Warhammer Online in 2009; a checklist of new year’s resolutions if you will.
10. Announce the First Expansion
Mythic doesn’t need to release the first expansion in 2009, ...
Massively's state of the game: Warhammer Online beta
massively.com 8/25/2008 — During Age of Conan 's launch, we took a final look at the game as it existed in Beta , a 'state of the game' that took in everything we knew about the title at that point. Today this blogger has attempted to do the same for Warhammer Online: Age of ...