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Mythic Entertainment
Today, Chad Robertson, WAR 's Technical Director, took a break from solving the world's greatest mysteries to tell us all about the efforts that have gone into improving game performance in WAR for the last year, and the recent triumphs they've made (now live in 1.3.2!). This is one of our most ...
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Performance Updates
That's Skar with a K — ... Without a doubt , if you’re reading this blog, you will have experienced 1.3.2 and the benefits of its increased frame rate or should I say a more stable minimum frame rate, which is really what it’s all about. If you’re interested in getting a little more of an insight into these changes, then have a look at the developer diary for Chad Robertson. Personally this is the kind of stuff I love and would like to see more of, though with significantly more depth, but I understand Mythic not wanting to perform open heart surgery in public on their Warhammer code ...

My Private WAR
Bio Break — ... BioWare, the loss of Mark Jacobs, and the dead on arrival “Land of the Dead” public dungeon all served to put Baby in the corner and keep her there. Still, there’s hope for the title, unless you refuse to see it.  WAR continues to expand into different worldwide markets, has some help/resources from BioWare, recently launched their Mac version to great acclaim, retooled their entire New Player Journey experience, and continued to push hard to increase performance and decrease technical issues. Mythic needs to de-emphasize the ...

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