nerfbat.com - 11/3/2008
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Players are the x factor of MMOs. If a player can do it, they will do it. They will behave badly if you let them, they will exploit if you let them, they will ruin the experiences of others if you let them. It’s best to mitigate undesirable behavior through reward/punishment or by ...
38pitches.com - 10/28/2008
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38pitches.com —
I was in, and still am, a discussion
about MMO’s and particular pieces to them. There was...
a few questions I was asking of a veteran community and the responses were fantastic. The two questions were: 1) The one core basic feature would you 100% ...
(more)
MMO design and development…
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Shut Up We’re Talking #36
The Ancient Gaming Noob —
... ZOMG! Zombies!! - We talk about Blizzard’s recent zombie event that was part of their build up to the Wrath of the Lich King launch and how a good idea went bad in some cases when players acted like… well… players. That whole X Factor thing. Primarily driven by ...
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