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ogrebear.com - 16 days ago
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Grid = bad
Aion is was fun for the first few level, but by level 9 you start to feel the grid. Its not to bad at first, but with each new level they’d add 20-30% more XP you’d need to get to level, while the mobs give you a 5-10% per level. Eventuality you hit this point in your ...
weritsblog.com - 20 days ago
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weritsblog.com —
If you have been reading my recent articles
about Aion, it should be no surprise that I
have canceled my subscription. Since well before launch I have been cynical towards Aion, but the game at least deserved a try. Much to my surprise it ...
(more)
Farewell Aion
mmoquests.com - 11 days ago
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mmoquests.com —
Ellithia is sporting the Shard of Love headgear
that dropped for us earlier this week – and
that’s been the extent of my time in EQ2, which hasn’t happened in literally, months. I haven’t logged in. It’s not that I ...
(more)
Simply Not Enough Time
eldergame.com - 12 days ago
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eldergame.com —
There seem to be two main ways that
MMO developers interact with players. These two ways have
serious pros and cons, but too often the choice isn’t made consciously. Instead, the choice comes from the culture and situation the team finds itself in. But if you make an explicit decision, ...
(more)
Two Kinds of Developer Relations
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Player Loyalty
We Fly Spitfires - MMORPG Blog —
... offering a batch of goodies for players who stick it out every month up to 6 months (and beyond I’m guessing). Maybe it help people get through the dreaded grind that I keep hearing about. ...
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