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Issue #3 - Page 1
Issue #3 - Page 1
Behind the Scenes - Issue #3 - Page 1 Behind the Scenes - Issue #3 - Page 1 Black Prophecy: Behind the Scenes with Creative Director Timo Krahl and Art Director Nick Ebenhoch In this issue of Black Prophecy: Behind the Scenes, we have the pleasure to talk with Creative Director Timo Krahl and ...
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Black Prophecy Newsletter #3
WarCry Network : Latest News — The third edition of the Black Prophecy newsletter has been published at the official site. This issue provides fans with a behind the scenes look at the game with both the art and creative directors. Grab a snippet below: Chris: In other space MMOs, but also single player games, it is possible to dock to a station with your ship to attend to your business in a graphical designed 2D environment. The gameplay trailer already showed that Black Prophecy will also have this possibility. In which form and scale will see this feature implemented in Black Prophecy? Timo: A real ...

Black Prophecy Q&A explains weapon systems and combat
Massively — ... the attached weapons won't be available anymore." Continue reading Black Prophecy Q&A explains weapon systems and combat Filed under: Sci-fi, Game mechanics, Interviews, New titles, PvP, PvE, Black Prophecy Black Prophecy Q&A explains weapon systems and combat originally appeared on Massively on Thu, 27 Aug 2009 09:30:00 EST. Please see our terms for use of feeds. Read | Permalink | Email this | Comments

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