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mmognation.com - 11/25/2008
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It's incredibly encouraging to see Mythic take the bull by the horns, addressing the Open RVR issues that Warhammer seems to be having:
oRvR should be a major focus for leveling, item gain, etc. in WAR. Some of the systems are already in place and in Tier 4, oRvR is alive ...
walloftext.info - 11/26/2008
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walloftext.info —
I feel cheated. Seriously. Why? For months we
have been trying to figure out why some bum
who does nothing wins a gold bag from a keep seige and yet another who damaged or healed his face off got 123rd in contribution with no hope of winning loot. ...
(more)
Mythic: The definition of the word "contribution" does ...
syncaine.wordpress.com - 11/21/2008
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syncaine.wordpress.com —
In the most recent SUWT podcast (always good
stuff btw), the crew got off on a tangent
when talking about the cultural differences between players of EVE Online and WoW. EVE players embrace scams, trickery, underhandedness, and generally resent any ...
(more)
MMO natural selection, and what it means to your game.
hgamer.blogspot.com - 11/26/2008
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hgamer.blogspot.com —
Mark Jacobs outlined upcoming changes to Warhammer Online's
open RvR game play. However, Mark simply missed the
mark in regards to the true root of the problems plaguing WAR. The first thing Mark needed to address in his outline was the performance ...
(more)
Off the Mark
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Mark Jacobs on ORVR
The Cesspit. - Home of the fool (on a hill) —
... message from VN as a slight elaboration on what I said up here:
Seems like your adding a bunch of stuff but not fixing any of the underlying problems. Why add an RVR influence system when you already have renown ranks? Just make the renown ranks actually mean something would seem a better idea instead of adding yet another grind to your game.
Or, in F13 way of putting things:
YET ANOTHER FUCKING EXPERIENCE BAR
P.P.S.
Fanboys.
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