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City siege improvements featured in WAR 1.3.1 patch
City siege improvements featured in WAR 1.3.1 patch
It's no secret that Warhammer Online 's tier four endgame and city siege specifically are a bit lackluster. Mythic has admitted this by ranking it third place in their list of five key goals for the game's improvement. Well, just over a month after announcing endgame improvement as one of ...
Producer's Letter - 1.3.1 and Beyond
herald.warhammeronline.com — Hey Everyone, It’s that time again for me to share my thoughts on WAR . I hope... you’ve been enjoying your summer and the improvements we introduced in 1.3.0b last month. Draw your weapons and get ready for another round of action-packed goodness with ... (more) Producer's Letter - 1.3.1 and Beyond
WarHammer Online - Ptach Notes
herald.warhammeronline.com (more) WarHammer Online - Ptach Notes
City Siege on the right track
weritsblog.com — Over the weekend, Mythic held a PTS event to test out the revamped city siege. I was... able to log on for a bit and test it out. The map consists of 3 capturable objectives which must be guarded or they will drift back to neutral. The controlling side ... (more) City Siege on the right track
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Warhammer Online 1.3.1 patch: Will it fix Tier 4?
Hardcore Casual — ... As frequent readers here know, I’ve been playing Warhammer Online casually for the last few months now, alongside DarkFall and Blood Bowl. While I originally pegged WAR as my ‘full time’ MMO at release, the games issues with population and tier 4 (and the launch of DarkFall) cut that time down considerable. With the recent server mergers Mythic has address the population issue, and with the next patch Mythic is aiming to address T4 and the city siege. ...

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