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China clamps down on Activision's top online game
* China regulator says game's new version lacks approval * Orders NetEase to stop collecting fees, new accounts * NetEase shares lose 2.4 pct, Activision sheds 4.3 pct (Recasts first paragraph to add Activision, context; adds analyst comments, closing stock prices) By Alexei Oreskovic SAN ...
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Breaking: Chinese government rejects World of Warcraft, again
Massively — In a crackdown against online gaming, China has shut down World of Warcraft again today, asking Chinese operator NetEase to stop collecting fees and suspend new account registration as the game is in violation of regulation agreements. A regulator from the General Administration of Press and Publication (GAPP) said today in an online statement that ...

World of Warcraft: More Trouble in China
The MMO Gamer — Fans of World of Warcraft residing in China may be in for a rough week. The General Administration of Press and Publication (GAPP), a regulatory body of the Chinese government, suspended their approval of Activision Blizzard’s The Burning Crusade (the latest version available in China) today, citing “gross violations” of regulations. The GAPP has asked the Chinese WoW operator, NetEase, to stop collecting fees and to suspend registration of new accounts.  Currently the WoW battlenet gateway still appears to be accepting registration – so it is unclear how (or rather when) the ruling will affect players. ...

Blizzard's Chinese adventure
Tobold's MMORPG BlogReuters reports that Blizzard's trouble in China aren't over yet. The General Administration of Press and Publication (GAPP) regulator ordered the Chinese distributor of WoW to "suspend charging users to play the game, and disallow new account registrations". Activision shares promptly dropped 4.3% yesterday. But analysts said that "the Chinese market for World of Warcraft accounts for 5 to 6 cents a year of Activision's earnings", which is less than 10 percent. ...

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WoW Trouble In Little ChinaStropp's World
Blizzard is certainly having a rough time lately with the operation of World of Warcraft in China. The transfer of the licence to a new operator didn’t go smoothly at all. The transfer of what must have been many terabytes of data kept Chinese players from the game for a long time. It ...