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3D on the Web: It’s Go Time
I'm pretty excited by the Khronos announcement today. We've been experimenting with bringing 3D capabilities to the web for some time now, in the form of Canvas 3D, an experimental binding of an OpenGL subset to a HTML5 Canvas context. This work has been going off and on for the past while, ...
Mozilla, graphics group seek to build 3D Web | Webware
news.cnet.com — Wish you could play Crysis in your Web browser? Two influential organizations are banding together to try... to bring accelerated 3D graphics to the Web, a move that eventually could improve online games and other Web applications. The Web is gradually ... (more) Mozilla, graphics group seek to build 3D Web | Webware
3d canvas in browser on its way
raphkoster.com — I have been commenting to people that for me this GDC is slightly dull partly for an... odd reason: I no longer seem like a crazy prophet in the wilderness preaching about all the changes coming. The changes kinda just came. And now I wander around the ... (more) 3d canvas in browser on its way
3D Armory
3D Armory
iamapaladin.blogspot.com — This is such a cool site! I don't know why I got such a kick out of... it =X On a short hiatus from posting as my real life obligations are kicking in along with 10 man raids coming up. I'll post when I can! Till next time! (more) 3D Armory
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3d canvas in browser on its way
Raph's Website — ... will only continue to improve, spurred on by 3D and other use cases. Second, the hardware required for accelerated 3D is becoming pervasive; hardly any desktop computer ships without some form of hardware acceleration, and the latest crop of smartphones almost uniformly have at least OpenGL ES 1.1, if not 2.0 available. Starting this work now ensures that a standard will be ready when Web developers want to take advantage of the capabilities available in hardware. — Vladimir Vukicevic of Mozilla So, the war is on in earnest ...

Browser Based 3D Worlds: Are the Pieces Finally Falling in Place?
Alphaville Herald — ... interface technology, are trying to jointly create a standard for accelerated 3D graphics on the Web. In response to a Mozilla proposal, Khronos established an Accelerated 3D on Web working group to create a royalty-free specification. The goal is to produce a first public version within 12 months, Khronos said in an announcement at the Game Developer's Conference in San Francisco. Then there is this, from Mozilla's Vladimir Vukicevic, in an article entitled “3D On the Web: It’s Go Time”:  ...

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